Today in graphic design the class read an article named "Creative Anarchy at Its Very Best." The article is broken down to 4 sections. First is the introduction and then why the design rules matter, reasons why people should embrace anarchy, and how to incite anarchy.
The first part is the introduction. The introduction is short but it talks mostly bout how design makes life beautiful, productive, and profitable. Design is all around us and design makes the image concert and tangible. In order to create the best design you have to work and brainstorm through the idea. The job of a designer is to translate a company's abstract concepts into something everyone can understand. The design has to have meaning in it and it has to be understandable.
The next section was about the rules in design. Rules in design are exactly like normal rules set u up in society. With the rules you know how design functions. It can't all just be random designs. Though some rules are flexible and some are firm. The key is to know which rules you can ignore, which you can't ignore, and rules you can bend. To know which rules you can bend you have to know the rules first. When you're bending the rules you also have to have the condolences of the client. You have to try to convince them to add more of your ideas into their big idea. Even if it's just a little bit of details.
The next section of the article was about to think outside the box. It tells designers not to play it safe and do what every other designer is doing. It's encouraging other designers to do something differently than to go along with the group just because "everyone's doing it." When you do something differently it's unique and it gets more attention of the audience.